Request SceneKit support for OpenGL 3.2 Core profile

Originator:miles.chris
Number:rdar://13258953 Date Originated:21 Feb 2013
Status:Closed Resolved:26-Jun-2013
Product:Mac OS X SDK Product Version:10.8.2
Classification:Enhancement Reproducible:Always
 
Summary:
  SceneKit currently only support OpenGL 2.1 legacy profile. Please add support for OpenGL 3.2 core profile. One practical reason for this is so we can use GLKBaseEffect in node renderer delegates.

Steps to Reproduce:
  Set up a SceneKit scene using SCNView.

Expected Results:
  glGetString(GL_VERSION) should return 3.2 Core.
  Use of GLKBaseEffect in a node renderer delegate callback should work.

Actual Results:
  When an SCNView openGLContext is the current context, glGetString(GL_VERSION) returns 2.1.
  Also, attempts to use GLKBaseEffect in a node renderer delegate callback fails.

Regression:
  n/a

Notes:
  Reference devforum discussion https://devforums.apple.com/thread/180740?tstart=0

Comments

Fixed in Mavericks.

Fixed by Scene Kit team in Mavericks.

I confirmed that this is fixed in OS X Mavericks Seed Build 13A497d

This issue has been verified as resolved and can be closed.

By miles.chris at June 26, 2013, 1:44 a.m. (reply...)

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