SceneKit request: option for -getBoundingBoxMin:max: to ignore hidden nodes
| Originator: | miles.chris | ||
| Number: | rdar://14212547 | Date Originated: | 20-Jun-2013 02:10 PM |
| Status: | Open | Resolved: | |
| Product: | OS X SDK | Product Version: | 10.8.3 |
| Classification: | Enhancement | Reproducible: | Not applicable |
Summary: Please add an option for -[SCNBoundingVolume getBoundingBoxMin:max:] to ignore hidden nodes when calculating the bounding box. Similar for –getBoundingSphereCenter:radius:. Steps to Reproduce: In the current SDK calling [aNode getBoundingBoxMin:&bboxMin max:&bboxMax] returns the bounding box surrounding the node and all its subnodes, including those subnodes with hidden=YES. Expected Results: It would be very convenient to have an option to fetch the bounding box of the node and all its subnodes, ignoring those subnodes with hidden=YES. As these subnodes are not visible in the scene, and I need the bounding box to reflect that. For example: [aNode getBoundingBoxMin:&bboxMin max:&bboxMax excludeHidden:YES] Actual Results: -getBoundingBoxMin:max: currently returns the bounding box surrounding the node and all its subnodes, including those subnodes with hidden=YES. Regression: n/a Notes:
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