SWFT: Implementing a Sequence causes a compiler error
| Originator: | colin.eberhardt | ||
| Number: | rdar://17379331 | Date Originated: | 16-Jun-2014 |
| Status: | Open | Resolved: | |
| Product: | Xcode | Product Version: | 6.0 (6A216f) |
| Classification: | Reproducible: |
Summary:
I am implementing the Sequence protocol on a class. It works correctly in a Playground file, but fails when added to an iOS project
Steps to Reproduce:
1. Using Xcode 6.0 (6A216f) create a new iOS project.
2. Add Swift file with the following code:
class Matrix: Sequence {
let cells:Double[][]
let dimension = 3
init() {
cells = Double[][]()
// fill with 1's
for column in 0..dimension {
cells.append(Array(count: dimension, repeatedValue: 1.0))
}
}
typealias GeneratorType = CellSequenceGenerator
func generate() -> CellSequenceGenerator {
return CellSequenceGenerator(matrix: self)
}
class CellSequenceGenerator : Generator {
let matrix: Matrix
var row = 0, column = 0
init (matrix: Matrix) {
self.matrix = matrix
}
typealias Element = Double
func next() -> Double? {
let nextValue = matrix.cells[row][column]
row++
if row >= matrix.dimension {
row = 0
column++
}
return column < 3 ? nextValue : nil;
}
}
}
3. Compile and run
Expected Results:
The app should compile
Actual Results:
Compiler fails reporting the following:
Command /Applications/Xcode6-Beta2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swift failed with exit code 254
Comments
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