UIKit: Can't lookup UILayoutPriority symbols in Swift
| Originator: | adrian.kashivskyy | ||
| Number: | rdar://17995875 | Date Originated: | 12-Aug-2014 11:20 PM |
| Status: | Dupe/15540890/Closed | Resolved: | Yes |
| Product: | iOS SDK | Product Version: | iOS 8 SDK Beta 5 (12A4345d) |
| Classification: | Other Bug | Reproducible: | Always |
Summary:
Using the UILayoutPriority constants in Swift results in runtime error.
Affected symbols:
- UILayoutPriorityRequired
- UILayoutPriorityDefaultHigh
- UILayoutPriorityDefaultLow
- UILayoutPriorityFittingSizeLevel
Steps to Reproduce:
1. Install and open Xcode 6.0 Beta 5 (6A279r)
2. Create a new iOS playground
3. Enter the following code:
import UIKit
let p: UILayoutPriority = UILayoutPriorityRequired
Expected Results:
No runtime error, p has a value of 1000
Actual Results:
Runtime error: "Couldn't lookup symbols: _UILayoutPriorityRequired"
Version:
iOS 8 SDK Beta 5 (12A4345d)
Notes:
Configuration:
Xcode 6.0 Beta 5 (6A279r), OS X 10.9.4 (13E28), MacPro5,1
Attachments:
-- 28-Aug-2014 07:16 PM / ADR
Engineering has determined that your bug report is a duplicate of another issue and will be closed.
15540890
Comments
Please note: Reports posted here will not necessarily be seen by Apple. All problems should be submitted at bugreport.apple.com before they are posted here. Please only post information for Radars that you have filed yourself, and please do not include Apple confidential information in your posts. Thank you!