[[UIScreen mainScreen] bounds] is incorrect in resizable iPhone simulator
| Originator: | davepeck | ||
| Number: | rdar://18209051 | Date Originated: | 02-Sep-2014 06:07 PM |
| Status: | Closed | Resolved: | Duplicate (17823608) |
| Product: | Developer Tools | Product Version: | Xcode 6 beta 7 (6A280n) |
| Classification: | Other Bug | Reproducible: | Always |
Summary:
Regardless of the point size selected in the simulator (say, 414x736), [[UIScreen mainScreen] bounds] always returns {{0, 0}, {768, 1024}}, which is incorrect.
Steps to Reproduce:
1. Create a skeleton iOS 8 app
2. Log [[UIScreen mainScreen] bounds] somewhere convenient (like application:didFinishLaunchingWithOptions:)
3. Run the app in the resizable iPhone simulator
4. Set the simulator to a different size (like 414x736) and apply
5. Take a look at your log output
Expected Results:
[[UIScreen mainScreen] bounds] size is 414x736
Actual Results:
[[UIScreen mainScreen] bounds] size is 768x1024
Version:
Xcode 6 beta 7 (6A280n) with iOS Simulator 8.0 (550)
Notes:
Any suggestions on how to work around these and related bugs would be most appreciated!
Configuration:
Attachments:
Comments
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Apple has marked this as a duplicate of 17823608