Launch.storyboard uses @3x artwork on @2x device

Originator:futuretap
Number:rdar://18396844 Date Originated:19-Sep-2014 08:53 PM
Status:Closed/Insufficient information Resolved:
Product:iOS Product Version:8.0
Classification:UI Reproducible:Always
 
Summary:
I'm using a storyboard instead of a Default.png for my launch screen. I've added a UIImageView to this storyboard. The image is available in @2x and @3x.

I noticed that even on an iPhone 6, the @3x artwork is used. Later when the app is launched, the @2x artwork is normally used in the UI. Depending on the artwork this leads to a noticeable glitch when the real UI takes over from the launch screen.

Steps to Reproduce:
Use a storyboard launch screen and add an image view. Provide the image in @2x and @3x. Run the app on an iPhone 6.

Expected Results:
@2x image is used in launch screen

Actual Results:
@3x image is used in launch screen

Version:
iOS 8.0

Notes:


Configuration:
iPhone 6

Comments


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