The Default IOS SceneKit Game Template does not pass App Store Validation
| Originator: | roberte3 | ||
| Number: | rdar://18804507 | Date Originated: | 10-28-2012 |
| Status: | Open | Resolved: | |
| Product: | Xcode | Product Version: | 6.0.1 |
| Classification: | Reproducible: | YES |
Summary: When submitting the default Xcode 6.0.1 (6A317) game template to the app store, (I was testing the new testflight for a client so we could figure out their new workflow...) It failed validation. Steps to Reproduce: Open Xcode 6.0.1 Create a new game project. Set the language to Objective-C Set the technology to SceneKit Add in App icons, to pass that validation step. Archive and submit the app bundle Expected Results: It should submit to App Store. Actual Results: iTunes Store operation Failed. The App references non-public selectors in payload rotateByX:y:z:duration: Version: Xcode 6.0.1 Notes: Configuration: Not on device. Attachments: 'Screen Shot 2014-10-28 at 4.57.38 PM.png' was successfully uploaded.
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