WatchKit: Animated Image Sets Don’t Appear in Storyboard
| Originator: | SlaunchaMan | ||
| Number: | rdar://20206509 | Date Originated: | 18-Mar-2015 10:04 AM |
| Status: | Duplicate/19714881/Open | Resolved: | |
| Product: | iOS SDK | Product Version: | Xcode 6.2 (6C131e) |
| Classification: | UI/Usability | Reproducible: | Always |
Summary: If you have a WKInterfaceImage in your WatchKit App storyboard, and you set the image name to the prefix of an animated image set, the image does not appear; instead, a question mark appears (though the image animates normally). Steps to Reproduce: 1. Create an animated image set with image names named sequentially (e.g. loading1.png, loading2.png, etc.). 2. In your WatchKit App storyboard, create a WKInterfaceImage and set its Image property to the prefix of those animated images (e.g. “loading”). Expected Results: The image in the storyboard will reflect the image you’ve chosen. Actual Results: Although the image has the correct size, it does not display any of the images in the set. Regression: Unknown Notes: It would be neat if the image actually animated in the storyboard so we could see the animation inline with other UI elements.
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