Sprite Kit: Force is not applied to a node when it is affected by gravity
| Originator: | mc | ||
| Number: | rdar://21655754 | Date Originated: | 2015-07-02 |
| Status: | Open | Resolved: | |
| Product: | iOS SDK | Product Version: | 8.4 |
| Classification: | Other Bug | Reproducible: | Always |
In the following sample code I'm applying a force to a spaceship when touching the screen. It appears I have to turn on and off the gravity for the force to actually being applied.
Comments
Please note: Reports posted here will not necessarily be seen by Apple. All problems should be submitted at bugreport.apple.com before they are posted here. Please only post information for Radars that you have filed yourself, and please do not include Apple confidential information in your posts. Thank you!