Sprite Kit: Reference nodes in a SKS don't apply gravity

Originator:mc
Number:rdar://21821227 Date Originated:2015-07-14
Status:Open Resolved:2016-02-17
Product:iOS SDK Product Version:9.0 (13A4280e)
Classification:Serious Bug Reproducible:Always
 
When adding a Node/Scene with a reference directly in the .sks, although I can Simulate/Animate the gravity, this gravity doesn't apply when the app runs.

Comments

Seems it worked already in iOS 9.2 — Didn't check before.


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