Sprite Kit: Reference nodes in a SKS don't apply gravity
| Originator: | mc | ||
| Number: | rdar://21821227 | Date Originated: | 2015-07-14 |
| Status: | Open | Resolved: | 2016-02-17 |
| Product: | iOS SDK | Product Version: | 9.0 (13A4280e) |
| Classification: | Serious Bug | Reproducible: | Always |
When adding a Node/Scene with a reference directly in the .sks, although I can Simulate/Animate the gravity, this gravity doesn't apply when the app runs.
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Seems it worked already in iOS 9.2 — Didn't check before.