Swift's stdlib Array.removeAtIndex/Array.append crash after a few (39) iterations inserting / removing elements
| Originator: | info | ||
| Number: | rdar://22873620 | Date Originated: | 27-Sep-2015 03:11 PM |
| Status: | Open | Resolved: | |
| Product: | Developer Tools | Product Version: | Xcode 7.1 / Swift 2.1 |
| Classification: | Crash/Hang/Data Loss | Reproducible: | Always |
Summary: The attached project shows how a fairly common use of Array, inserting and removing objects, results in very consistent crashes. I managed to create a simple test that reproduces this issue (SignalSpec.swift:18). Example crash showing the stack trace: https://cloud.githubusercontent.com/assets/685609/10120983/a4a2fa1e-648b-11e5-9885-50e1fcb8060f.png Steps to Reproduce: - Unzip attached project. - Open ReactiveCocoa.xcworkspace. - Select ReactiveCocoa iOS scheme. - Run tests (⌘ + U) (this will only run the failing tests because it’s marked with `fcontext`) Expected Results: Tests passes (as it does in Xcode 7.0). Actual Results: After only 39 iterations the process crashes with malloc: *** mach_vm_map(size=70918499991552) failed (error code=3) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug Regression: This does not reproduce in Xcode 7 (Swift 2.0). You can use the same project to confirm this (no need to update the code at all) Notes: We’re tracking this issue here: https://github.com/ReactiveCocoa/ReactiveCocoa/issues/2417
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