Xcode-beta (8S128d): Playground execution silently fails if SceneKit is imported
| Originator: | iosdeveloperzone | ||
| Number: | rdar://26796306 | Date Originated: | 14-Jun-2016 12:46 PM |
| Status: | Open | Resolved: | |
| Product: | Developer Tools | Product Version: | 8.0 beta (8S128d) |
| Classification: | Serious Bug | Reproducible: | Always |
Summary:
Importing SceneKit into an Xcode 8 playground causes it to fail to execute.
Steps to Reproduce:
1) Run the attached playground which contains the following code:
import Cocoa
import SceneKit
import ModelIO
print("Hello, World!")
2) Notice "Hello, World!" is never printed and no error message appears.
3) Comment out the line `import SceneKit` and rerun the playground
4) "Hello, World!" is printed as expected
Expected Results:
A playground should either execute correctly or show an error message.
Actual Results:
The playground fails to execute and no error message is shown.
Version:
Xcode 8.0 beta (8S128d)
OS X 10.11.4 (15E65)
Notes:
This is a regression from Xcode 7.3.1 (7D1014) where the playground executes as expected
Configuration:
Attachments:
'SceneKitRadar.playground.zip' was successfully uploaded.
Comments
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