Xcode Object Library doesn't change platforms unless file is opened in Main Editor
| Originator: | joshavant | ||
| Number: | rdar://33947475 | Date Originated: | August 17 2017, 2:45 PM |
| Status: | Duplicate of 17631287 | Resolved: | |
| Product: | Developer Tools | Product Version: | |
| Classification: | UI/Usability | Reproducible: | Always |
Summary: When working with Storyboard files from different platforms, the Xcode Object Library will not switch the platform for UI objects until a Storyboard from that different platform is opened in the Main Editor, and not the Assistant Editor. Seemingly, opening a differently-platformed Storyboard file in the Assistant Editor should also trigger this switch. Steps to Reproduce: 0. Open the attached sample project 1. In the Project Navigator, click iOS/Main.storyboard to open it in the Main Editor 2. Observe the Object Library presents a set of iOS-specific UI elements 3. In the Project Navigator, click any non-Storyboard file to open it in the Main Editor 4. In the Project Navigator, Option-click tvOS/Main.storyboard to open it in the Assistant Editor Expected Results: Observe the Object Library presents a set of tvOS-specific UI elements Observed Results: Observe the Object Library continues to present a set of iOS-specific UI elements Version: Xcode 8.3.3 (8E3004b), macOS 10.12.5 (16F73)
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