HIDE_BITCODE_SYMBOLS should be NO by default

Number:rdar://35781555 Date Originated:30-Nov-2017 13:53
Status:Duplicate of 34895163 (open) Resolved:
Product:Developer Tools Product Version:Xcode 9.1 (9B55)
Classification:Serious Bug Reproducible:Always
In Xcode there is an undocumented build setting called HIDE_BITCODE_SYMBOLS, this setting translates later to LD_HIDE_BITCODE_SYMBOLS, and eventually causes `-Xlinker -bitcode_hide_symbols` to be passed to the compiler in some cases.

One example case of this is if you create a framework bundle where the MACH_O_TYPE is mh_object (or "Relocatable Object File").

Passing these arguments to the linker results in the final binary's bitcode to have all its symbols replaced with `__hidden` symbols instead. This makes crash reports extremely difficult to debug.

Neither of the above build settings are surfaced in the Build Settings tab of Xcode either, so I assume many projects where this behavior applies, aren't doing it intentionally.

Steps to Reproduce:
1. Create a new Xcode project with type "Cocoa Touch Framework"
2. Change the MACH_O_TYPE build setting to be mh_object (Relocatable Object File in the UI)
3. Archive the project for "Generic iOS Device"
4. Check the "Link" step in the build log

Expected Results:
`-Xlinker -bitcode_hide_symbols` should not be passed by default. Instead the `HIDE_BITCODE_SYMBOLS` Build Setting should be surfaced in Xcode and NO by default

Actual Results:
In this case `-Xlinker -bitcode_hide_symbols` is passed unless you set `HIDE_BITCODE_SYMBOLS` to `NO` as a user defined setting

Xcode 9.1 (9B55)

- This setting doesn't seem to be used for either dynamic frameworks nor static libraries
- To see an example of this in the wild download GoogleMaps 2.5.0 https://dl.google.com/dl/cpdc/6e5f7d9da3112ca6/GoogleMaps-2.5.0.tar.gz and extract the bitcode from it.

To extract the bitcode run:

$ cd GoogleMaps.framework
$ lipo -thin arm64 -output slice GoogleMaps
$ segedit slice -extract __LLVM __bundle slice.arm64.xar
$ xar -xf slice.arm64.xar

Then run `nm` on any of the created numbered files in the same directory. You will see output like this:

$ nm 001 | grep __hidden
---------------- t __hidden#0_

These __hidden symbols eventually make it into crash reports in Xcode like the one attached.


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