Crash on iOS <9.3 when app compiled with Xcode 10
Originator: | toutankharton | ||
Number: | rdar://6164844138987520 | Date Originated: | September 23 2018 |
Status: | Open | Resolved: | |
Product: | Xcode | Product Version: | 10.0 |
Classification: | Reproducible: | Always |
Summary: We're observing a crash similar to this: https://stackoverflow.com/questions/52364231/our-app-crashed-in-ios9-which-upload-by-xcode-10-gm-seed on launch, on iOS <9.3 when our app is compiled with Xcode 10 (10A255). Compiling with Xcode 9 works fine. Steps to Reproduce: Build app with an xcasset file using Xcode 10, target iOS 9.0 Expected Results: App doesn't crash Actual Results: App crashes Version/Build: app compiled with Xcode 10 (10A255), running on iOS 9.0 Configuration:
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Resolved
Resolved an issue that affected app compatibility with iOS 9.0, 9.1, and 9.2 when distributing an app for local or enterprise distribution. App asset catalogs built using Xcode 10 with a deployment target of iOS 9.0, 9.1 or 9.2 produced content incompatible with the runtimes of those iOS versions when distributed using local or enterprise distribution. Rebuilding the app with Xcode 10.2 resolves this issue.
Nice to know, thanks!