First Responder defunct when used in Storyboard

Originator:oliver.drobnik
Number:rdar://12402078 Date Originated:September 30, 2012
Status:Duplicate/12395544 Resolved:
Product:iPhone SDK Product Version:6.0
Classification:Serious Bug Reproducible:Always
 
Summary:

Controls hooked up to user-defined actions on the First Responder proxy object fail to message the responder chain.

Steps to Reproduce:

- Create a new Utility app
- Add a doSomething:(id)sender to the app delegate, add a breakpoint there
- in the storyboard for FlipsideViewController define doSomething: under user-defined actions
- replace the link of the Done button with one to the First Responder proxy object and choose the doSomething action
- Build&Run

Expected Results:

- the action should travel the responder chain and end up at the breakpoint in the app delegate

Actual Results:

- no action is invoked

Regression:

- the behavior is broken in Storyboards. It works when not using story boards.

Notes:

On a non-storyboard app the sendAction of UIApplication has the next upper view controller as target. When using a storyboard the sendAction instead messages the UIBarButtonItem first. I suspect that because UIBarButtonItem is not a UIResponder subclass the default behavior is for the event bubbling to stop there.

If you add a new button to the FlipsideController and also hook this hop to the doSomething: action it doesn't even call the application's sendAction. On a non-storyboard app this would also normally send the action to the closest view controller.

Comments


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